Alexandre Berard
Game Designer
About me

Hello,
I received my degree in Game Design from IIM Paris, in the game developping branch, and I am looking for a job in the game industry to start my career.
My prefered aspects of game design are the level design and systemic design.
I have a taste for RPGs, strategy games, FPS and roguelikes, like Outer Wilds, binding of isaac or Gunfire Reborn for example.
For the past year, I have worked on multiple school and personnal projects that used different game engines (like unity or unreal engine for the most famous ones).
Before that, I was a student in a computer science school for 3 years where I learned to program with different languages.
You can download my resume to have more information on me.
Skills
Game design : Design docs (One page, GDD, creative brief etc..), 3C, gamefeel, level design, Rational game design, GAAS, Notions open world.
Game Engines : Unity, Unreal Engine 4.
Programing languages : Python, C++, C#.
Tools : Adobe illustrator, Adobe after effect, flash animate, Mantis, Unity, Unreal engine, Devops azure.
Documentation tools : Microsoft office, notion, canvas.